#ifndef EGG_SKYBOXPASS_H
#define EGG_SKYBOXPASS_H

#include "MaterialPass.h"
#include "GlobalGPUProgramGroup.h"

namespace egg{

    class SkyBoxPass : public MaterialPass{
    public:
        SkyBoxPass();
        void _draw(RenderContext& _context,Drawable3D& _drawable);
    protected:
        NumericParamPtr mCenter;
        NumericParamPtr mWorld2Eye;
        TextureParamPtr mCubeMap;
    };

}

#endif